Tuesday Scenery

Titanic Tuesday

Every warrior-woman needs a good bodyguard or two. Three is perfectly acceptable. The truly fortunate find five.

I have three. That’s a good enough number.

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Saturday Screen-shots: ESO Anniversary Event

With the launching of the Wolfhunter DLC and the QuakeCon announcement of the upcoming Murkmire chapter, I thought that it was time to share some screen-shots from the anniversary event.

Loyalty rewards will finally be re-introduced for those of us who have been with this game from the beginning. It will be nice to get recognized for being a true fan and not just some self-absorbed shithead who jumped on the bandwagon with pre-paid thralls and boughten hype crew.

Broke, lazy assholes get outed sooner or later. Makes me laugh every time.

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Anniversary voucher

Hmmm…a special cake?

The well-renowned chef

Better-looking than Gordon Ramsay…

…far easier to speak with…

…and much easier to please!

Giving the required ingredients

Waiting patiently with the crowd

Yes – it’s done!

Freshly-baked goods…

…let us eat cake!

Anniversary gift box after completing a daily quest. There are many!

Relaxing at a keep after battle

Saturday Scenery

Here are a few screen-shots from gaming fun over the past couple of months.

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Five On Friday: The ESO Multiverse

I’ve been playing The Elder Scrolls Online since it first launched in 2014. With the Midyear Mayhem event in its final few days and the Orsinium anniversary event commencing today, I figured I’d give the top five reasons why I enjoy playing this MMORPG. The 5-year anniversary of the game’s launching is in April of 2019.

1. User-friendly: I love the fact that, like with The Elder Scrolls V: Skyrim, one doesn’t need to have played the entire series to know what is going on or how to play. You can just jump right in and run anywhere you wish. In many ways, starting the game as a newbie is easier now than it was when ESO first came out. For example, there are now in-game tutorials for new characters. The load-screens also show useful tips and hints for where to find crafting materials, or when there initially weren’t. Also, a subscription isn’t required; I personally subscribe due to the benefits and bonus perks of doing so.

2. Diversity, endless variety, and multi-layered gameplay: I love the fact that designing and customizing your avatar is available, as many games have very limited “cookie-cutter” options so your character looks pretty much the same as any other person’s who might be playing that specific character class. I love going into a bank in-game and seeing all of the different appearances and costumes of other players! One can create a short, stout Orc or a thin, lanky Dark Elf. In ESO there are 10 playable races, each with their own unique passive abilities. There are five character classes, each one with a unique set of offensive and defensive fighting skills. The ranges of weapons and armour-sets that can be used are nearly countless. I enjoy playing around with different combinations to see which ones complement each other the best.

3. Puzzles: In your travels you come across many different dungeons, or quests which may have you delving underground to locate specific items. Some of these quests require you to solve a puzzle of some sort in order to advance, and I find those to be loads of fun! They could be picture tiles, riddles, or light-shifting pedestals, just to name a few. Some are easy to solve, while others are real brain-teasers. They definitely provide a perfectly valid excuse for reading the lore-books you run across, which brings me to the next item on my list.

4. History and lore: Just as with the real world, the virtual world of ESO has a varied and rich history, and mythology and lore unique to the specific races. There are countless books which can be found almost everywhere you go, and reading them can teach you newer skills, raise your character level, or mark locations on your map for future exploration. Some give you clues to a quest you might be undertaking, and some are just plain entertaining. The people who created and developed this series get high praise from me and all of the other gamers who enjoy and appreciate the historic depth put into this game.

5. Last, but certainly not least, the graphics and details: I can’t say enough about how awesome the graphics in this game are, and the various little details which make it stand head and shoulders above other games which are more popular with others. For example, the sun rises in the east and sets in the west, just as in real life. When the day is clear and the sun is out, the shadows cast are incredibly sharp and match the form of the object casting the shadow. Sound-effects are top-notch as well: when you’re riding your horse, for instance, the hoof-beats make a different sound depending on what terrain you happen to be crossing at the time. Water splashes around your feet if you’re jogging through a swamp, or you can hear the rustling of grass if you’re taking a short-cut across a farmer’s meadow. Birdsong and animal noises are also noticeable when you happen to be in the proper areas; everywhere you go, there is something to see and do!
There are a dozen more reasons I could list and I could go on and on, but that would interfere with important gaming time. I also need to update my guild-recruitment script and update the guild message of the day since I haven’t done so since the beginning of the year.

This weekend I will be hosting an in-game house-warming party to celebrate the latest acquisition of a lovely new abode. Sorry to disappoint you, but the celebration will not be broadcast on my Twitch channel. It’s a private, intimate party for a few select guests, and is by invitation only.

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Sunday Screen-Shots

Standing in an Orc stronghold

Winged Adder

Desert Hound

Floating Baby Jelly

Winged Orange Flame-Toad

Black n’ White Piggy

Turquoise Dragonfly-Pixie

Black Panthers

Miniature Mammoth

Sun Salutation

Midyear Mayhem Eve

Let the mayhem commence! Tomorrow is the beginning of the second annual Midyear Mayhem in-game event and I will be live-streaming some of the action over the weekend.

To get in the proper frame of mind I offer up some recent in-game scenery and three songs to get the gamer rage going.

Time to rub salt in many a racist gamer’s wound.

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Saturday Night

It is early Saturday evening in my corner of the world. A raiding guild-event will commence momentarily.

Enjoy these three songs while I prep for battle!

😎

Saturday Scenery

5 on Friday: Character Class Themes

When I had an in-game guild site up I’d done a little musical tribute to the four character classes in The Elder Scrolls Online: Templars, Nightblades, Sorcerers, and Dragonknights. With the addition of the Warden class, introduced with the Morrowind / Vvardenfell chapter, I decided to update this post for my scheduled “Five on Friday.”

Another new class might be introduced soon, as many have been screaming for it and discussing it in forums. I think a necromancer class is fitting and goes along with the Elder Scrolls storyline and the accompanying lore. Unfortunately, the devs seem more inclined to listen to their favourites and their followers and those people aren’t really playing the game. It has been obvious of late, with all of the glitches and scheduling issues ZoS has been wrestling with since the beginning of the year. “Never mix business with pleasure.” That is a rule which many forget or deliberately break, and it shows.

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First, the Templars: they are the healers, radiating the light of life on their comrades – but don’t mistake them for gentle, pious souls! They will bring down the power of the heavens upon their enemies, crushing them with the gravity of the sun. Another skill they possess is referred to by all in the game as the “Jebus Beam,” and it is potent against many! The Beatles’ song “Here Comes the Sun” was the best tribute I could think of.

Next, the Nightblades: the assassins, cloaked in the shadows. They stealthily creep up on opponents unawares, thrusting knives or swords that weaken the enemy’s stamina and armour. Some sap the very life-force from foes, taking it for themselves or sharing it with group members before sidling off to scout the battlefield by themselves. I felt that the song “Night Prowler” by Ac / Dc was most fitting.

Now, the Sorcerers: the mages are versatile, wielding blades, bows, or staves. Their powers are formidable when they utilize the destructive power of flame, frost, or storm, given the appropriate staff, then summon a familiar from dark depths to fight at their side. Beware of the storm-callers! They dish out quite a bit of damage when equipped with proper mage-robes, too. I figured that “Symphony of Destruction” by Megadeth was the perfect tribute to the versatile might of the sorcerer.

The Wardens: they are the Druidic class and have control over aspects of nature, including animals, plants, and the element of ice. They can summon screeching raptors from the sky or send ravaging beetles tunneling underground to target enemies. Insect swarms can be sent to harry and sting, and a spiritual bear is often seen at the Warden’s side. Plants are used to heal and protect your allies, while ice can be used in all three ways: damage, healing, and protection. My Warden is an ice-mistress, so the song “Cold as Ice” by Foreigner came to mind as a dedication to the wintry druids.

Last, but certainly not least, the Dragonknights: my favourite class in-game! Fearless warriors with the heart of a dragon, they charge first into battle wreathed in flame, using the very stones of the earth to smash foes down – or protect comrades with a shield of spinning rocks. They flex their wings, holding enemies fast with mighty talons, or lashing them into submission with a whip of flame. Dragonknights dominate with whips and chains, so the song “Hands of Death (Burn Baby Burn)” is ideal!

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