Tuesday Tidbits: 28 February 2017

‘tis Tuesday – the last day of February! I’ve been busy editing my NaNoWriMo novel of fiction; I will have another excerpt posted here before the week is out.

Zenimax Online Studios (ZOS), the geniuses behind the marvel that is the Elder Scrolls Online, have decided to do some in-game testing this week, so there will be no Twitch broadcasts from me in the interim – watching endless loading-screens and constant crashes would be as boring for you as they are frustrating for me, LOL! Here’s a little in-game background: The Elder Scrolls Online was officially launched in April of 2014, but I began playing during the last week of March of that year. I was a beta-tester, and decided to pre-order the game for an extra week of gameplay before anyone else jumped into it!

Anyway, the base character levels are from 1 – 50. Once you hit level 50, you become a ‘champion’ and earn ‘champion points,’ or ‘CP,’ which can be applied to your character and enhance the build and skills you have exponentially. The old system used to just allow you to be a ‘veteran’ to a certain level and there were no champion points, initially. The only challenges available to veteran characters were a daily ‘grind’ in the PvP battlefields of Cyrodiil. With the addition of CP, many players feel that Cyrodiil is imbalanced, even though there are PvP campaigns which have CP disabled – so, those buffs don’t apply to your character, whether they are a lowbie or a veteran. This week’s testing has disabled CP for all players in all campaigns, and will give a double bonus of Alliance Points (AP). These points are only used in the PvP / AvA area, and can be used to purchase items such as siege weapons or specialized armour / weapon sets which are of great benefit on the battlefield.

The amount of AP you can earn or ‘farm’ gets you on the Emperor ‘leaderboards,’ where you can see how your score stacks up against other players. These numbers can give one a false sense of superiority, especially amongst people who run in the middle of a zerg-swarm. Safety in numbers doesn’t equate fighting skills, but telling that to some players is like telling a cosmetic-surgery addict that their looks don’t make them anything special. The responses from that are equally petty, as the suggestion to “GIT GUUUUD!” makes as much sense as the accusation of “you’re just JEALOUS!”

Anyway, this test requires as many players as possible to be online at the same time, spamming massive AoE spells of offensive and defensive nature; full raiding groups, and as many zerg-swarms farming AP at various choke-points as possible…more changes will be happening in-game in the near future, which is a good thing! Stagnation of any sort is undesirable, don’t you think?

Time for a bit of music while I take a gaming break, check my email, and get some dinner cooking. Beef stew is on tonight’s menu! Talk at you all laters…

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